

Vaygr Heavy destroyers now have a frontal attack style.System clock settings are available in Deathmatch too now.Power system's effects and involved ships/modules/techs removed, please ignore the UI elements for now.Orbital station (A starship troopers ship.) removed.Complex Enhanced no longer features planet maps.The Advanced Assault Frigate now replaces the standard Assault Frigate.Now the advanced (modular) sentinel takes their place Removed the A and B type variant of the Sentinel.Removed the Gudjking Shipyard (Unfortunately, the icons are switched up and we can't change it right now.Benchmark game mode temporarily disabled for this release, it needs re-scripting.Close Impact and A Dark Star removed due to too large size, and bad gameplay.Buttons in "Game options" and "Credits" are now centered, more will follow soon.Deathmatch and Lightning skip the early development! The game is balanced around the new game type called Complex Enhanced Supremacy.Starting fleets and default game modes fully revisited to more resemble the classic Homeworld feel.Removed "1.1" version number and updated sitelink and credits.New loadingscreen and main menu backgrounds have been added.Added logo to opening and ending screen.The standard shipyard can now create the mothership's battle asset.Power, Crew, Research stations and Scavengers now phase in through hyperspace at the start of the game.Hiigaran Modular cruiser added - one chassis to replace all (Currently the AI will not use them, though).Hiigaran Modular destroyer added - one chassis to replace all (Currently the AI will not use them, though).No more talk, check below what we did so far:
